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Douglas Bowker's avatar

I applaud your scope but that list seems so broad that it's hard to think any but a few artists would ever need more than 30%... Maybe some sort of plug-n-play modules could eventually be developed? This looks like it could be useful as a broad academic project even...

The 3D list: Most of it appears more geared towards science than art, but even so it's far more useful to apply a standard (like OBJ or nothing) than allow for max flexibility. The annotations aspect is available on a number of Autodesk platforms, which might give you a few ideas if that section gets developed.

Conversions of any 3D format is hit or miss at best, and IMO the "web-optimized glTF format" has one benefit only: backwards compatibility. That ends up being the lowest common denominator unfortunately. We're due for some new updates on web 3D for sure...

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